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The Pain and Pleasure of Plug-ins
By Joe Gore
Part 1
Depending on your outlook, the next couple of columns may
be fun or frustrating. We'll be playing with the demo versions of
several of my favorite RTAS plug-ins. The pleasure part: These programs
are cool and fun. The pain: After frolicking with these seductive
sounds, you may find yourself pining for permanent versions of these
none-too-cheap programs.
Since we'll be getting into some spacey sounds, we might as well
start off with some spacey music: A snippet from "The Southern Side
of Space," by the mercifully forgotten late-'70s Dixie-space rock
band Lynyrd Nymoy. Download the practice session PC
| Mac.
Hear it and weep. There's a stereo drum track (bounced down from
eight tracks on the original analog two-inch), plus bass, two guitars,
and Theremin, all in mono. As you press play, you may experience
some of the same reactions I had when I first heard the original
session: "What were they thinking?"..."How did they get it
to sound this bad?"..."When do I get paid?".
Now's a good time to download some first aid I mean, plug-ins.
Visit the links below, snatch the latest versions of the demo download
for your platform, quit Pro Tools if it's running, and follow each
installer's prompts. But first...
Caveat Downloader
Demo versions usually have at least one of four limitations: A time
limit of a week or two, disabled features, a pesky white-noise burst,
or a mute function that silences them after they've been running
for a while. Additional hassles include a barrage of screens to
click through while you're booting up Pro Tools and a bunch of extra
crap on your Pro Tools drive. For the sake of your mental and digital
health, keep a list of everything you install so you can remove
it when you're through with the demos, or when the demos are through
with you. If this sounds like more than you can or care to deal
with, now is the time to bail!
Still Here?
Then grab these:
From www.waves.com
Waves Gold Processors version 3.6 and subsets NPP1+2, TDM
bundle1+2, Renaissance Collection, and ProFX
From www.ikmultimedia.com
Amplitube Demo for RTAS
From www.mcdsp.com
(sorry, Mac only):
Analog Channel
MC2000
Install them, and then meet me back here after tech support gets
your computer running again.
Just kidding.
Beam Me Up, Y'all
Time to get back to Lynyrd Nymoy. Save the session under another
name so you can return to the original for comparisons once we've
finished our mutilations.
Let's survey the damage track by track, starting with the drums.
I managed to find a relatively stable two-bar passage, which I've
looped here. The time isn't bad, but the tone is a bit papery and
insubstantial. Let's pump up the low end with Waves' MaxxBass plug-in.
Click-hold on one of the buttons in the drum track's inserts column
and select MaxxBass. (Note: The Waves plug-ins will be grouped together
at the bottom of the plug-in list, as opposed to appearing in strict
alphabetical order.)

MaxxBass synthesizes extra low-end mass, perfect for beefing up
this kick drum. Click on the Load button and choose the "Aggressive"
preset. (Note: You always select Waves presets via this button,
as opposed to the pull-down menu in the upper-left-hand corner of
the plug-in screen used for most other plug-ins.) Now, move the
little slider beneath the frequency graphic to "tune" the bass response
to your taste. Finally, toggle the "Bypass" switch to hear the difference.
Pretty dramatic!
Mac users can also use McDSP's Analog Channel 2 tape simulator
to fatten up the track. Insert it beneath the MaxxBass plug.
Click on the little "Auto" light in the output section, which keeps
your output level manageable while you overdrive the input section,
which you can do by cranking the input knob to suit your taste.
Keep toggling those bypass switches to compare your changes, or
better yet, use this shortcut: Command/Ctrl-click on the plug-in
name in the inserts column. The field behind the button turns white,
signifying bypassed.

Bottom's Up
Bass guitar time. Again, the Waves MaxxBass plug can add extra wallop,
though I find the "Medium" setting more effective than "Aggressive,"
in this case. And while we didn't use compression on the drum tracks
because they were already quite squished, a touch of the effect
will work wonders here. The Waves Renaissance Compressor is a good
call insert it after MaxxBass, click the Load button, and
select the bass guitar preset. It's a little subtle for my bad taste
try dialing in heavier threshold and gain settings and see
what you think. Also, check out the sound you get when you reverse
the order of the plug-ins.

To my ear, the first guitar track is already sufficiently compressed,
but judge for yourself using this shortcut: Option/Alt-click on
the bass track's compressor insert and drag it into one of the "gtr
1" inserts, which will duplicate it there, settings and all.
All these changes have made the tracks louder, so you'll probably
have to pull the Master 1 fader down a few dB till it stops peaking.
How much is Too Much?
Time for a CPU reality check: Has your system allowed you to add
all the plug-ins so far? Unless you're on a pretty slow machine,
it probably has, though it may not let you insert all the
plugs used in this workshop.
Just how many plug-ins can you add to your session before it cries
uncle? The Pro Tools manuals are vague on this topic, and so am
I. Processor needs vary enormously from plug-in to plug-in. EQs,
for example, tend to make modest demands, while reverbs are notorious
DSP pigs. Your processor speed and Pro Tools Setups menu settings
are additional factors. So the only real answer to the above question
is that "you'll find out!" Whether you're working on Pro Tools FREE
or a full-blown, multi-card HD system, it just seems to be musician's
nature to overpower your system.
However, here are a few techniques you can use to maximize your
RTAS efficiency:
When you're recording into Pro Tools, you want your hardware
buffer setting as low as possible for minimum latency. But a higher
setting permits more plug-ins, and the latency is no problem when
you're mixing. So for now, go to Setups>Hardware
and set the H/W Buffer Setting to the maximum option of 1,024 samples.
In the same menu, increase the CPU Usage Limit. If you're
not running other programs in the background, you may be able to
run it at 70% or higher. If your screen starts to look or act funny,
that's your signal that you've pushed it too far.

If you run out of juice, you can temporarily disengage plug-ins.
Simply bypassing them doesn't suffice they're still sucking
up processor power. But if you do Command/Ctrl
+ Ctrl/Start while clicking on the plug-in's name in the
inserts column, the plug-in grays out, indicating it's been deactivated
and has freed up DSP power. Repeat the move to resuscitate the plug-in,
setting and all.
Print your plug-ins using the Bounce to Disc command, place
the resulting audio in a new track, and then mute or delete the
original track and disable or remove the plug-ins.
Amputation
Let's try the latter strategy using IK Multimedia's super-cool amp-simulator
plug-in, Amplitube. Believe me, you'll need it on the "gtr 2" track.
This part sounds especially crappy because Lynyrd Nymoy guitarist
Spork Hicks recorded it directly into the board, having swapped
his Marshall plexi for a limited edition, etched-glass Yoda bong
the night before the session.
Insert Amplitube on the track
I recommend the mono version so we can keep the two guitars
panned in hard stereo. If you don't have enough power, deactivate
some of the other plug-ins as described above. Dial in these settings:
Turn on the AMP MATCH and CAB MATCH toggles.
Set PRE MODEL to BRITISH CRUNCH.
Lower the plug-in's output knob if the track's meter light
hits the red.
The result: a convincing retro Marshall tone. Try to ignore the
white-noise burst that serves as copy protection.

That should sound a lot better. Now try adding some simulated
stompboxes by clicking the STOMP switch in the plug-in's lower-right-hand
corner. Might I recommend a nice fixed-frequency wah? Just push
the Wah-Wah button. And if you're feeling reckless, add some Overdrive.
Keep fiddling till the track sounds cooler.

Next we're going to print this track with its effect so we can
deactivate the plug-in, releasing the power to insert other plugs.
But first, let's save your Amplitube setting so you can tweak it
later if you change your mind about the bounced sound:
Click on the downward-pointing triangle in the upper-right-hand
corner of the plug-in screen. This should take you an Amplitube
folder in the Plug-In Settings folder.
Create a dedicated folder for this and future masterpieces
if you like.
Name and save your setting.
Now let's bounce. Here's how:
Solo the "gtr 2" track and select both audio regions.
If you lowered the Master 1 fader before, Option/Alt-click
on its volume field to return it to the default 0dB setting. (If
you don't, your bounce will be quieter than the original.)
Select Bounce to Disk from the File menu.
Set the format to mono and select Import After Bounce, like
so:

Select Bounce, which takes you to the default location of
the song's audio files folder. Name the bounced version and click
Save.

The bounce occurs in real time you'll hear the solo track
play as it's saved. You should now see your file in the audio list
column.
Now bring it home:
Deactivate Amplitube by Command/Ctrl
+ Control/Start-clicking on its plug-in slot.
Mute the original "gtr 2" track and hide it by deselecting
it in the left-hand Show/Hide menu.
Create a new mono track with Command/Ctrl
+ Shift + N.
Select Spot mode (preferably with the F3 key rather than
a mouse move).
Drag the bounced file to any position on the new track.
Up pops this dialog:

Click the arrowhead alongside Original Time Stamp and press
OK. Pro Tools will snap the file to its original location. Smooth.

Now you've preserved your tasteless guitar tone and freed up enough
processing power for the stoner Theremin effects and vulgar mix
moves we'll be tackling next time. Till then, y'all.
Click
here to read previous columns.
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