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An Introduction to Pro Tools
Welcome to the first installment of LE Boot Camp, a monthly
column dedicated to educating you on the basics of Pro Tools. In
this column, we'll be using Pro Tools LE the version of Pro
Tools software that drives Mbox, Digi 001 and Digi ToolBox systems.
While Pro Tools LE lacks some features of the Digidesign's high-end
TDM systems, PT LE is nevertheless a deep program that lets you
create massive tracks on modest budgets. Even Digidesign's freeware
program, Pro Tools FREE, is powerful enough to wreak serious sonic
havoc.
Pro
Tools 101
In this month's column, we're going to create a sample song from
scratch and learn some of the program's basic moves. Click the links
below to download some practice .wav audio files I've created for
this column, or use some of your own.
I'll assume you've already installed Pro Tools LE or Pro Tools
FREE on your computer and connected any hardware as detailed in
the documentation.
Making It Happen
Click on the Pro Tools icon, wait a few seconds, and voila! Nothing
much happens. That's because you must first create a song file with
the File menu's New
Session command. Give this practice session a name, select
a desktop destination, and click return. Don't worry about the other
settings for now.
Now you're looking at one of the two Pro Tools work screens, the
Edit Window and the Mixer Window. You can choose which is displayed
via the pull-down Hide/Show commands
in the pull-down Windows menu.
Right now, there's mostly white space in Edit Window and gray space
in the Mixer Window. Don't worry they won't be empty for
long. Bring the Edit Window (the one with the green numbers on top)
to the front.
In Pro Tools, you must create blank tracks before you put sounds
on them. Think of it like laying down roads before driving cars
over them. Let's make a track using the File/New
Track command.
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Now Pro Tools asks you how many tracks you want
and what kind. Just make one, but switch the Mono
tab to Stereo, because the
loops I've posted to accompany this workshop are stereo files.
Don't touch the Audio Track
setting for now just hit Create. |
Now you have a blank track titled "Audio 1." Rename it
if you like by double-clicking on the track name. You may also see
several columns to the right of the track name. The settings in
the pull-down Display/Edit Window
Shows menu determines which of these are visible. The only
extra column you need to see for now is I/O
Views. If it's not there, select it.
Now it's time to make some noise.
Here's how to load an audio file into a session: Go to the Regions
List menu (the column at the far right of the Edit Window
with the word "Audio" on top). If the column isn't visible,
click the double arrowhead in the lower right-hand corner of the
screen. Click-hold on the Audio bar and select Import Audio.
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Use this menu to navigate to wherever you've stashed the
audio files. Select the one named "Stoopidloop"
in the upper window. You can audition it by pressing the little
green Play icon. Assuming
you can listen to it a few times without getting ill, hit
Add or Convert
and then Done. You'll see
a screen asking where you want to store the file. Just follow
the default location: your newly created audio files folder.
You should now see "Stoopidloop" in the Regions
List. "Region" is Pro Tools-speak for any audio
object as defined in the Edit Window.
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The Regions List displays the names of every file in your session.
The corresponding column at the far left, meanwhile, lists all your
tracks and specifies whether they are displayed in the Edit and
Mixer Windows. Un-highlight the name "Audio 1" in the
track list and poof! it disappears. This isn't a big
deal for now, but it will be when you're working on songs with many
tracks.
Drag/click "Stoopidloop" onto the "Audio 1"
track. Place it at bar 1 as far to the left as you can slide
it. It should occupy exactly four bars. Confirm this in the little
window directly beneath the song's title bar. The start and end
times should be 1|1|000 and 5|1|000, respectively. If they're not,
it's probably because the song tempo isn't set to 120. Check the
tempo reading in the lower left hand corner of the transport bar.
[If the transport isn't visible, select Windows/Show
Transport.] Double-click on the tempo indicator, make sure
the little orchestra-conductor icon is deselected, and enter "120."
The transport controls operate like those on any tape machine.
You can click directly on the controls, or use the spacebar to pause
and play the loop. (If the song-position line moves and the counter
rolls, but you don't hear anything, revisit your installation documentation
and check for stuff like muted computer volume and unplugged headphones.)
If the song plays from somewhere after the loop, enter the numbers
1|1|000 on the transport's position locator (the big green numbers)
by double-clicking directly on the digits. To stop playback, just
flick the space bar again.
Tools Rules
Now let's look at some of the main edit tools, all of which live
in the upper left side of the Edit Window beneath the title bar.
The Shuffle/Spot/Slip/Grid buttons
determine how the tools behave as you manipulate your regions. Select
Slip for now.
The little arrows and waveform icons to the right of these buttons
set the size of the edit-screen views. Check it out: Use the left
and right arrow buttons to expand and contract the horizontal waveform
view. Meanwhile, you can modify the horizontal display via the menu
that appears when you click-hold on the ruler-patterned strip immediately
to the left of the waveform graphic.
Your six editing tools live to the left of the start/end/length
screen. For now, we'll be dealing only with the first four. Let's
meet them.
The Zoomer (the little magnifying
glass) controls the size of the waveform view. Select it and click
the "Stoopidloop" waveform and watch it get bigger. Now
click/drag it across the loop. When you release the mouse, the selected
area expands to fill the screen. Hold down the Opt
key [Ctrl on PCs], and the little
plus sign becomes a minus sign. Now the tool works in reverse, zooming
out from the waveform graphic.
The Trimmer is your audio hedge
clipper. You use it to shave down waveforms from the sides. Try
it chop off a bit of "Stoopidloop," then undo the
surgery (Undo resides under the Edit menu).
The Selector tool chooses portions
of a track for editing. A selection might consist of many regions,
a tiny slice of one, or anything in between. Try grabbing a piece
of "Stoopidloop." Then Opt -
click (Ctrl - click on PCs)
on the Zoomer's magnifying glass icon and watch your selection expand
to fit the screen. Opt/Ctrl double-clicking
on the same icon lets you view the entire session a good
panic button for when you lose your place on the waveform views.
You can also double-click on any region to select it in its entirety.
The hand-looking tool is called the Grabber.
Select it and grab the "Stoopidloop" region. Press play.
It should now loop automatically. If it plays to the end of the
region and continues rolling without looping, make sure Loop
Playback is checked on the Operations
menu.
More Basic Moves
Another way to make a region play repeatedly is to duplicate it.
Select our loop and then make three additional copies using the
Edit menu's Duplicate
command. Adjust the view so that you can see them all. You should
now have four regions stretching from location 1|1|000 to 17|1|000.
Select any of them, and it will loop when you press play. You can
select multiple regions by shift-clicking, or copy files with the
standard Opt/Alt-click-drag move.
Now select one of the regions and mute it using the Edit
menu's Mute/Unmute Audio command.
Dig how the region takes on a transparent appearance. Repeat the
key command to un-mute it. Now try splitting a region in two by
clicking at a random spot within a region and then selecting the
Edit/Separate Regions command.
Note how Pro Tools automatically renames the two segments. Important
point: Even though we've duplicated and chopped the loop, the
original "Stoopidloop" file in the Audio Files folder
hasn't been touched. We've merely instructed Pro Tools to play it
back differently.
Let's return to those Shuffle/Spot/Slip/Grid
boxes. In Slip mode, you can freely
slide regions to the left and right within the track, or separate
them at any point. But if you change the setting to Grid,
you can only select, separate, and move regions according to the
vertical grid lines. You set the resolution of the grid lines with
the Grid control in the Edit Window's
upper-right-hand corner. Select the coarsest setting, 1 Bar. Choose
the Selector tool and repeat that Edit/Separate
Regions move. You'll find that now you can only split the regions
right on the bar lines. But if you change the Grid
setting to half-note, you'll see that you can slice the regions
mid-bar. Now rebuild any severed regions by shift-clicking the fragments
and choosing the Edit/Heal Separation
command.
Multitrack Mayhem
Let's assemble a little multitrack mix. Import my three other loops,
or three cool snippets of your own. Retrace your previous steps:
Click the Edit/New Track command,
but this time specify three stereo audio tracks. Import my other
three loops via the Regions List's Import
Audio command. Drag each of the new files to the start of
one of the new tracks. Shift-click to select all three new arrivals
and duplicate them three times. You should now have a 16-measure,
four-part arrangement.

Press play. Okay, it isn't very pretty. For starters, you'll probably
want to lower the volume of that obnoxious "Debass" track.
Do it by click-holding on the track's volume bar. You can also mute
and solo tracks with the buttons beneath the individual track names.
Now is a good time to scope out the other Pro Tools workspace,
the Mixer Window. Bring it to the foreground via the Windows menu.
Here you'll find duplicate sets of mute and solo buttons, plus mixer-style
faders. Try dragging them up and down. Go crazy.

As you've probably figured out by now, the Edit Window and Mixer
Window controls are somewhat redundant. The main differences: the
former lets you view waveform graphics, while the latter has those
nifty virtual faders. Some Pro Tools users rarely leave the Edit
Window. Others toggle back and forth constantly. And some use two
monitors, one for each window.
Finally, return to the Edit Window and try constructing a little
arrangement by dragging the sixteen regions around. Mute some, duplicate
others, adjust their relative volumes, and so forth. The results
might look something like this:

These may not be the most inspiring sounds you've ever heard. (If
they are, I'm kind of worried about you.) But they should give you
some idea of what it feels like to compose and arrange in the Edit
Window.
Next time we'll take on some more advanced editing and arranging
moves. Until then, happy zooming, trimming, selecting, and grabbing.
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